EVE might not be that much dependant on bandwith, but it is quite sensible to network latency. So yes, it might be an issue not on the EVE servers, but maybe CCP *can* help out by slapping the wrist on their providers.Īlso, "closed socket" errors usually happen because there's too much latency. I now connect fine to steamstore, since Claranet, the hub before the content server somehow "shortened" the pathway from my pc to the content server that serves my region, going from more than 10 hops to just 4. Several visual tracerts with pingplotter later, I pinned down to one of their CDN servers from akamai (not steam itself tho). It happened to me and probably very few others since I searched the interwebs for this issue and there wasn't much to work around. Honestly something similar happened to me with Steam, where I could login but for some reason couldn't access the store. Also considering the time gap this happens (from forum posts) It might be an issue with hops that get congested on the 11pm/1am UTC bracket? With that fact, the "many players" probably were routed thru a path that has been having issues for a few weeks back. I've had zero issues past weeks connecting to the CCP servers. To look at the evidence at hand and conclude it's on the users or their ISPs to do so is idiotic. Whether it is CCP's servers or not, it is certainly on CCP to figure this out. When logging back in, large chunks of players have also lost connection. No one seems to be reporting issues staying connected to any other server. The players reporting the issue are in different parts of the world. The issue started coming up for the majority of these players around the same time. There are many players having the exact same issue. Please do present the evidence which has allowed you to conclude this. You know that? What even suggests that? Besides the sheep mentality on this forum in regards to this issue. I get a message "The connection to the server was closed" when the loader try to connect President of the Commissar Kate Fanclub | Rainfleet on Twitch | Twitter | Rainfleet mk.III | Imgur Meta Portrait: umm, looks like youre 'busy', young love, sexual and sensual, soft&warm, OMG naked?, are you kissin or blo., so much feels, most sexually suggestive pic I've seen. Join the channel ' crink' in game or visit to play. They can only do anything if it's their 'side' though, otherwise it's between your ISP and them.Ĭome play Crink, over 65 billion in prizes paid out already! If you don't, you can let CCP know through the ticket system along with your route details. Test it on a VPN (Mullvad - free no signup trial) and see if you keep getting the disconnects. "PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite It's not CCP, here is a brief explanation: Do more people have same problem ? do CCP try to fix it ? or it`s just me and some people. Recently im having constant dc i ask on ally and some people have same problem. Thread Statistics | Show CCP posts - 1 post(s) I'd use wireshark or a beagle to debug the host - it's entirely possible that the host just isn't bothering to send an endpoint query in time for whatever reason, and the Arduino probably doesn't have much of an event queue.» Click here to find additional results for this topic using Google Mouse.move sometimes does not do anything I tried using Wireshark to figure out which URL is being called but my knowledge here is VERY limited and I couldn’t figure it out. Is there a way to programatically turn off Downtime on a child device? Https:/// returned a score of 28, with "unused javascript" taking 14.9 seconds to load. Https://returned a performance score of 10/100, with a time to interactive score of 36.1 seconds! Performance scores for Google Lighthouse/Insights seem to be very inaccurate.Give that a try and I'll re-recommend for a second time, to run and watch Wireshark: Lose internet when downloading large files
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